Game, Set, Experience.

American Express x Wimbledon

American Express has been a proud sponsor of The Championships, Wimbledon for years.


Momentum’s job: help Amex show up in style — from The Pavilion to The Queue, the Cardmember Lounge, and the fan-favourite Amex Fan Experience.


For the past few seasons, I’ve led design direction across print, digital, and spatial graphics — and worked closely with our creative tech team to create two headline-grabbing games: Centre Court Challenge and Find Andy.

American Express has been a proud sponsor of The Championships, Wimbledon for years.


Momentum’s job: help Amex show up in style — from The Pavilion to The Queue, the Cardmember Lounge, and the fan-favourite Amex Fan Experience.


For the past few seasons, I’ve led design direction across print, digital, and spatial graphics — and worked closely with our creative tech team to create two headline-grabbing games: Centre Court Challenge and Find Andy.

TL;DR? You Came for the Highlights, Right?

TL;DR? You Came for the Highlights, Right?

Design Direction | Digital Design | UX | Motion

Design Direction | Digital Design | UX | Motion

01

The 'Centre Court' Challenge

Turn a luxury brand partnership into a fan-first playground.

Turn a luxury brand partnership into a fan-first playground.

Turn a luxury brand partnership into a fan-first playground.

American Express wanted to elevate its Wimbledon presence beyond hospitality — to create something every fan could enjoy, not just Card Members. The Fan Experience needed to feel premium yet playful, bringing together technology, design, and sport in a way that felt unmistakably “AMEX”.

With limited space, a huge audience turnover, and the unpredictability of British weather, every second and every interaction had to count.

Game. Set. Experience

Create a suite of interactive experiences for thousands of daily visitors

Game. Set. Experience

Create a suite of interactive experiences for thousands of daily visitors

Game. Set. Experience

Create a suite of interactive experiences for thousands of daily visitors

Simple to play. Hard to walk away.

Design gameplay that’s simple, social, and endlessly replayable

Simple to play. Hard to walk away.

Design gameplay that’s simple, social, and endlessly replayable

Simple to play. Hard to walk away.

Design gameplay that’s simple, social, and endlessly replayable

Andy, meet interactivity.

Integrate Andy Murray seamlessly as a digital host

Andy, meet interactivity.

Integrate Andy Murray seamlessly as a digital host

Andy, meet interactivity.

Integrate Andy Murray seamlessly as a digital host

Built for British weather and Wimbledon crowds.

Make it all bulletproof (and rain-proof) for Wimbledon’s two-week run

Built for British weather and Wimbledon crowds.

Make it all bulletproof (and rain-proof) for Wimbledon’s two-week run

Built for British weather and Wimbledon crowds.

Make it all bulletproof (and rain-proof) for Wimbledon’s two-week run

02

The Solution

We turned spectators into players and Wimbledon into a playground.

We turned spectators into players and Wimbledon into a playground.

We turned spectators into players and Wimbledon into a playground.

Centre Court Challenge

Centre Court Challenge

Centre Court Challenge

Fans step into the shoes of Wimbledon’s famous ball boys and girls — rolling real tennis balls toward digital targets in a race against the clock.

Up to four players compete side by side, with leaderboard bragging rights and plenty of good-natured chaos.

We filmed Andy Murray against a green screen to star in the game — introducing gameplay, cheering players on, and dropping the occasional classic Andy reaction when things didn’t go to plan.


Fun fact: he wore shoes with some green bits on to the green screen shoot. Guess who ended up cleaning up every single frame? (Yep.)

To help Amex visualize the experience end-to-end, we paired Unity gameplay with motion comps for supplier previews and build sessions.

The finished experience blended 2D and 3D animation, tactile input, and smart feedback loops — creating something that felt equal parts arcade, Wimbledon, and Amex polish.

Gameplay in action

Gameplay in action

Gameplay in action

Watch Andy take on Centre Court Challenge

Watch Andy take on Centre Court Challenge

Watch Andy take on Centre Court Challenge

He’s competitive. There’s a presenter. There’s chaos.
Let’s just say… it’s a lot more entertaining than most post-match interviews.

He’s competitive. There’s a presenter. There’s chaos.
Let’s just say… it’s a lot more entertaining than most post-match interviews.

Find Andy

Find Andy

Find Andy

A Wimbledon twist on Where’s Wally, with custom-illustrated maps full of hidden detail, royal cameos, and strawberries galore.


We commissioned an illustrator to create four unique maps, each hiding one very elusive Andy Murray.


I designed the UX and created the UI with all the states and stitched it all together to create a video walkthrough as a guide for the developer before build.


After three successful years on site, Find Andy was retired — and now lives happily ever after at the Wimbledon Lawn Tennis Museum.

Not a bad post-career gig.

A Wimbledon twist on Where’s Wally, with custom-illustrated maps full of hidden detail, royal cameos, and strawberries galore.


We commissioned an illustrator to create four unique maps, each hiding one very elusive Andy Murray.


I designed the UX and created the UI with all the states and stitched it all together to create a video walkthrough as a guide for the developer before build.


After three successful years on site, Find Andy was retired — and now lives happily ever after at the Wimbledon Lawn Tennis Museum.

Not a bad post-career gig.

A Wimbledon twist on Where’s Wally, with custom-illustrated maps full of hidden detail, royal cameos, and strawberries galore.


We commissioned an illustrator to create four unique maps, each hiding one very elusive Andy Murray.


I designed the UX and created the UI with all the states and stitched it all together to create a video walkthrough as a guide for the developer before build.


After three successful years on site, Find Andy was retired — and now lives happily ever after at the Wimbledon Lawn Tennis Museum.

Not a bad post-career gig.

Gameplay in action

Gameplay in action

Gameplay in action

Layers of Play

Layers of Play

03

The Outcome

The Fan Experience drew record engagement in 2024 — with queues forming daily for both Find Andy and Centre Court Challenge. Thousands of visitors rolled, tapped, and shared their wins across social media, turning a brand partnership into a shared summer memory.


Each year, we built on what we learned — watching how players interacted, feeding those insights back into smarter design and slicker UX. For example, Centre Court Challenge originally featured on-screen instructions before play, but seeing the growing queues, we shifted them to a separate screen beside the waiting area. The result? Shorter wait times, smoother gameplay, and more matches “served” per day.


In 2025, following Andy Murray’s retirement and the end of his Amex sponsorship, we refreshed the experience to keep its energy alive while evolving the visual storytelling. Find Andy received its own glow-up — bringing more of the playful illustration style from the maps into the UI and splash screens for a more vibrant, cohesive feel.


Year on year, both experiences became sharper, more intuitive, and more replayable — proof that small design shifts and cross-discipline collaboration can turn fan engagement into brand love.


American Express praised the seamless teamwork and the blend of design, technology, and play that kept fans returning summer after summer.

Thousands of visitors queuing (voluntarily!) to play

Thousands of visitors queuing (voluntarily!) to play

Thousands of visitors queuing (voluntarily!) to play

The Fan Experience expanded year on year

The Fan Experience expanded year on year

The Fan Experience expanded year on year

“Find Andy” now part of Wimbledon’s permanent collection

“Find Andy” now part of Wimbledon’s permanent collection

“Find Andy” now part of Wimbledon’s permanent collection

Proof that brand activations can be both premium and properly fun

Proof that brand activations can be both premium and properly fun

Proof that brand activations can be both premium and properly fun

Its the closest you can get to Centre Court without a ticket.


Wimbledon fan

Its the closest you can get to Centre Court without a ticket.

Wimbledon fan

Its the closest you can get to Centre Court without a ticket.

Wimbledon fan

Its the closest you can get to Centre Court without a ticket.


Wimbledon fan

Credit where it's due

Credit where it's due

Agency: Momentum Worldwide

Design Director: John Buckell
Creative Technology: Jack Osborn / Phil Barker / Carl Flint
UX: Kiran Khan
Game Dev: Matt Glanville
Art Directors: Leanne Parkinson / Lauren Atkinson

Producer: Matthew Martin
Account Lead: Alex Faulkner